Also, users are aware of being in the real world which is advanced by computer vision, unlike in VR.ĪR can be displayed on various devices: screens, glasses, handheld devices, mobile phones, head-mounted displays. how does AR work? For AR a certain range of data (images, animations, videos, 3D models) may be used and people will see the result in both natural and synthetic light. What is Augmented Reality for many of us implies a technical side, i.e. The app blew the gaming industry up and earned $2 million in a just first week. In 2004 Trimble Navigation presented an outdoor helmet-mounted AR system. In 2008 Wikitude made the AR Travel Guide for Android mobile devices.ĪR today. In 2013 Google beta tested the Google Glass – with internet connection via Bluetooth. In 2015 Microsoft presented two brand new technologies: Windows Holographic and HoloLens (an AR goggles with lots of se nsors to display HD holograms). In 2016 Niantic launched Pokemon Go game for mobile devices. Later it was adjusted to work with Adobe. In 1999, a group of scientists led by Frank Delgado and Mike Abernathy tested new navigation software, which generated runways and streets data from a helicopter video.ĪR in the 2000s. In 2000 a Japanese scientist Hirokazu Kato developed and published ARToolKit – an open-source SDK. It first appeared in the work of Thomas Caudell and David Mizell – Boeing company researchers. In 1992 Louis Rosenberg of the US Air Force created the AR system called “Virtual Fixtures”. The year 1990 marked the birth of the “augmented reality” term. It displayed astronomical data over the real sky.ĪR in the 1990s. It recorded the scene to superimposed effects on it later, and show it all to a user who could also play with it via head movements. In 1987 Douglas George and Robert Morris developed the prototype of a heads-up display (HUD). This concept later was used for certain projectors, video cameras, and onscreen silhouettes.ĪR in the 1980s. In 1980 Steve Mann developed a first portable computer called EyeTap, designed to be worn in front of the eye. The scientist envisioned the interaction with digital stuff by human movements. Obviously, it was a rough device that displayed primitive computer graphics.ĪR in the 1970s. In 1975 Myron Krueger created Videoplace – an artificial reality laboratory. AR in the 1960s. In 1968 Ivan Sutherland and Bob Sproull created a first head-mounted display, they called it The Sword of Damocles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |